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    I've recently rolled out a major set of upgrades to this blog. The highlight is a custom-coded WebGL interactive particle and grid background, complete with real-time blur/bloom shaders, mouse interaction, and a battery-saving play/pause switch integrated into the navbar. Along the way, I refactored the backend AI summarising pipeline to be more robust, added GitHub links using Lottie animations, and ironed out a few deployment bugs. Here's a look at how it all works.

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